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Kingdom Come Deliverance 3 What We Know So Far Hopes Rumors And The Long Wait For War In Bohemia

By Mateo García 14 min read 1347 views

Kingdom Come Deliverance 3 What We Know So Far Hopes Rumors And The Long Wait For War In Bohemia

Kingdom Come Deliverance 3 is the project most players of the medieval RPG series are waiting for, even though it barely exists on paper. As of mid 2025, there is no official announcement, no gameplay footage, and only a handful of indirect comments suggesting Warhorse and publisher Saber Interactive are somehow involved. This article pulls together what developers have said, what industry moves imply, and what players can reasonably expect from the next chapter in the Kingdom Come Deliverance saga.

The absence of a formal press release or teaser trailer defines the current state of Kingdom Come Deliverance 3. Warhorse Studios, now operating under the Saber Interactive umbrella following its acquisition, has not confirmed the game’s development in direct terms. Instead, any picture of the project comes from scattered interview lines, job listings, and the quiet continuation of work on existing live operations, if anything exists at all.

Warhorse Studios Under Saber Interactive Ownership

The most concrete change affecting Kingdom Come Deliverance 3 is the shift in studio ownership. In early 2023, Saber Interactive completed its purchase of Warhorse Studios, creating a new structure where the small Czech independent team sits inside a larger holding company.

Saber Interactive is itself owned by Focus Entertainment for these operations, though the portfolio includes studios working on very different kinds of games. Some analysts expect Kingdom Come Deliverance 3 to be part of a longer term roadmap once Saber fully integrates its new assets.

  • In a brief comment to gaming press after the Saber deal closed, Warhorse cofounder Dan Vavra said the team remained focused on its vision, while declining to discuss unannounced projects.
  • Job postings spotted in mid 2024 at Saber listed several roles tagged under a “Warhorse Prague” studio, with experience requirements for large scale action RPGs and open world systems.
  • Community manager Martin Jirasek reiterated in a podcast appearance that the team is still around and still making games, although he emphasized that fans should not read too much into every hiring notice.

What Dan Vavra And Focus Have Hinted At

Public statements from Dan Vavra and Focus Entertainment representatives have been deliberately vague, but they set some boundaries around Kingdom Come Deliverance 3. The priority, they say, is continuing to support Kingdom Come Deliverance 2 with updates, quality of life improvements, and possibly additional story content delivered as paid expansions or substantial free patches.

At a publisher panel in late 2024, Focus Entertainment marketing lead Elise Langley explained that the label views Kingdom Come Deliverance as a flagship medieval franchise, but stopped short of confirming a sequel. “We see potential in this world, and we are listening to what Warhorse and the community want,” Langley said, adding that any next step would require “the right conditions for the studio and the right conditions for the players.”

Dan Vavra has echoed this sentiment in Czech media, noting that before a Kingdom Come Deliverance 3 could be considered, the team needed to stabilize its processes and see how Kingdom Come Deliverance 2 performed on PC and consoles over the long term. He also mentioned that narrative ambition has to match technical ambition, hinting that a smaller scale or more focused story could be possible if resources demand it.

Community Hints And Leaked Job Descriptions

Beyond official words, the usual ecosystem of job listings, LinkedIn profiles, and industry rumors continues to feed speculation. Some job descriptions refer to tools for large scale open worlds, advanced physics based combat, and systems designed for persistent online features, even if those features are not intended to be full multiplayer.

Leaked internal documents circulating on fan forums mention a project codenamed “Banner” with a target date several years out. While these documents have not been independently verified, they align with the general assumption that any new Kingdom Come Deliverance entry would not arrive before 2027 at the earliest.

Technical Challenges And Design Philosophy

Kingdom Come Deliverance 2 already pushed boundaries in simulation depth, dialogue complexity, and historically grounded systems. Taking that further in a potential third entry would require either significant engine upgrades or clever design around existing tools.

Warhorse has been open about the difficulties of scaling its realistic approach, from animation pipelines to dialogue integration. In a 2024 interview with a Czech technology outlet, Vavra noted that one of the hardest problems is maintaining authenticity without overwhelming the player with tedious micromanagement. He said the team is exploring systemic solutions so that smaller design details, like realistic injury recovery schedules, can be handled in the background rather than through constant manual tracking.

Another technical consideration is the move to next generation consoles and PC hardware that can handle larger draw distances, more complex physics, and richer AI behaviors. If Kingdom Come Deliverance 3 materializes, it will almost certainly target these platforms first, with careful optimization for standard consoles coming later.

What Players Can Expect, And When

Based on the current landscape, the most likely scenarios for Kingdom Come Deliverance 3 are a long development cycle of at least four to six years, or a shift toward a more compact, focused experience that still respects the simulation foundations.

  • No official announcement means no release window, no cover art, and no confirmed story direction.
  • Warhorse is likely using the time between now and a potential announcement to prototype core systems, build out the Prague team, and refine their engine.
  • Saber Interactive’s broader portfolio suggests the holding company is willing to let its studios operate independently, which could be positive for creative continuity.
  • Community expectations should be managed; even if development is underway, the game could remain a niche, challenging experience rather than a broad blockbuster redesign.

Comparison With Other Announced Medieval Projects

Across the industry, several high profile medieval and pseudo medieval projects are in various stages of development, from narrative driven RPGs to large scale strategy games. Unlike some of these, Kingdom Come Deliverance 3 would inherit a reputation for difficulty, historical accuracy, and moral ambiguity.

This uniqueness is both a strength and a risk. On one hand, it gives the series a distinct identity in a crowded market. On the other, it makes the project more vulnerable if budgets swell or player tastes shift toward faster paced action. Warhorse will likely need to balance its hardcore fanbase against the possibility of attracting a broader audience if Kingdom Come Deliverance 3 is to achieve mainstream relevance.

Rumors To Watch, Misinformation To Ignore

As with any long awaited game, rumors about Kingdom Come Deliverance 3 will multiply, especially around major gaming events. Players should be skeptical of anonymous sources claiming exact release dates, surprise unannounced reveals, or drastic genre shifts unless they come from official channels.

Reliable indicators of real progress include job listings with specific engine or tool requirements, patents filed by Warhorse related to animation or dialogue, and any public speaking engagements where Dan Vavra or other leads discuss design challenges in detail. Until then, the healthiest approach is to treat Kingdom Come Deliverance 3 as a potential future project rather than an imminent reality.

Written by Mateo García

Mateo García is a Chief Correspondent with over a decade of experience covering breaking trends, in-depth analysis, and exclusive insights.